


If I payed attention to my cooldowns, I could stay permanently stealth using this as my bare minimum… And this does not use Trapper’s Runes, so you can run it in sPvP if you want to troll :-P I was just playing around with an older build to see if it works post-patch. This is test I made with my trapper thief today ( I play trapper, condi thief and new meta D/P depending on my mood… ) so you can see how it works:

IMO There is no OP build ATM for Thief and yes it’s ridiculous, you can have perma stealth with trapper runes if you use D/P as second set instead of SB (maybe even with SB if you use smoke screen), it’s useful for scouting purposes or if you play in PUG, Party or Zerg and then can cause confusion and distraction among enemies especially if you team up with a mesmer or another thief but alone if focused strictly on remaining in stealth he really should not be able to kill anyone, needle traps alone without stacked bleeding from pistol burst won’t do it… P/D condi thief with trapper runes to be able to duel well should use stealth after dropping a trap to fire the burst that stacks bleeding on enemies and it breaks stealth, dropping traps won’t break stealth, you get stealth and super speed each time you drop them… Wasn’t a problem because I had condi removal and he was going full force coward cheese mode, but still… kind of ridiculous. Is this an exploit? A hacker? Or is it just an OP build? As far as I knew thieves didn’t have literal perma stealth. Ran into this build in WvW, he couldn’t kill me but he kept doing the same thing.ġ) he was perma stealthed, this went on for about 20 minutes, he was never out of stealth unless he wanted to be.Ģ) He could load you up with condis really quick, one with a big circular AoE, and another with a trip wire looking trap that rooted you.ģ) He would just stay perma-stealthed and repeat this AoE/tripwire combo.
